DocumentCode
504761
Title
Environmental games made much more exciting by soft computing techniques
Author
Baba, Norio ; Nagasawa, K. ; Kogawa, K. ; Handa, H.
Author_Institution
Osaka Kyoiku Univ., Suita, Japan
fYear
2009
fDate
18-21 Aug. 2009
Firstpage
4977
Lastpage
4980
Abstract
In this paper, we compare the modified COMMONS GAME utilizing EAs & NNs with the original COMMONS GAME from the point of view of ldquoWhich game playing is more exciting?rdquo We also compare it with the modified COMMONS GAME utilizing GAs & NNs. Several game playings by our university students confirm that the modified COMMONS GAME utilizing EAs & NNs can provide by far the best chance for letting players consider seriously about the commons.
Keywords
game theory; genetic algorithms; neural nets; COMMONS GAME; environmental games; genetic algorithms; neural nets; soft computing techniques; university students; Decision making; Educational programs; Game theory; Genetic programming; Marine animals; Planets; Privacy; Programming profession; Protection; Water resources; COMMONS GAME; Evolutionary Programming; Exciting Game; Gaming; Soft Computing Techniques;
fLanguage
English
Publisher
ieee
Conference_Titel
ICCAS-SICE, 2009
Conference_Location
Fukuoka
Print_ISBN
978-4-907764-34-0
Electronic_ISBN
978-4-907764-33-3
Type
conf
Filename
5334642
Link To Document