DocumentCode
507444
Title
Introduction to GPU programming for EDA
Author
Croix, John F. ; Khatri, Sunil P.
Author_Institution
Cadence Design Syst., San Jose, CA, USA
fYear
2009
fDate
2-5 Nov. 2009
Firstpage
276
Lastpage
280
Abstract
Advances in GPU technology have propelled the GPU into arenas far afield from the traditional, isolated roles they have previously played. With hundreds of processing units in a single GPU, substantial speedups can be achieved by harnessing their power to augment the performance of the traditional single- or multi-core CPU on certain compute-intensive applications. However, utilizing the GPU requires both a change in the programmer´s traditional algorithmic model as well as a judicious selection of algorithm being used for the problem. This paper reviews the GPU architecture and the tools available to utilize this valuable resource. It also provides insight into the type of problem best suited for the GPU as well as programming styles required to fully harness the power of the GPU. We present examples of specific EDA algorithms that can benefit from GPU acceleration, using both the CUDA and OpenCL environments.
Keywords
algorithm theory; computer architecture; computer graphic equipment; CUDA; EDA algorithms; GPU architecture; GPU programming; OpenCL environments; algorithmic model; graphics processing unit; multicore CPU; Acceleration; Central Processing Unit; Computer applications; Computer architecture; Computer displays; Coprocessors; Electronic design automation and methodology; Microcomputers; Rendering (computer graphics); Throughput;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer-Aided Design - Digest of Technical Papers, 2009. ICCAD 2009. IEEE/ACM International Conference on
Conference_Location
San Jose, CA
ISSN
1092-3152
Print_ISBN
978-1-60558-800-1
Electronic_ISBN
1092-3152
Type
conf
Filename
5361279
Link To Document