DocumentCode :
508948
Title :
Motion-Based Perceptual User Interface
Author :
Liang, Xiubo ; Zhang, Shun ; Zhang, Xiang ; Geng, Weidong
Author_Institution :
State Key Lab. of CAD&CG, Zhejiang Univ., Hangzhou, China
Volume :
1
fYear :
2009
fDate :
21-22 Nov. 2009
Firstpage :
247
Lastpage :
251
Abstract :
Perceptual user interface takes advantage of human perceptual capabilities in order to present semantical information in native and natural ways. In this paper, we present a novel approach to provide users with an accelerometer-based interface for interactively controlling not only functions or devices in digital environments but virtual characters in game-like scenarios. A general approach suitable for both PC and mobile platforms is proposed. Its core techniques include automatic generation and preprocessing of training samples and proper setup of machine learning models. Three sample applications are given: gesture-controlled lantern slide system with Wii Remote, gesture recognition system to make phone calls on Nokia N95, and performance-driven motion choreographing system with Xsens MTx. Experimental results show that the recognition rate is over 95% which is quite acceptable for gesture interaction systems.
Keywords :
computer games; mobile computing; user interfaces; Wii Remote; accelerometer-based interface; automatic generation; game-like scenarios; gesture interaction systems; gesture recognition system; human perceptual capabilities; machine learning models; mobile platforms; motion choreographing system; motion-based perceptual user interface; semantical information; User interfaces; accelerometers; motion recognition; perceptual;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Information Technology Application, 2009. IITA 2009. Third International Symposium on
Conference_Location :
Nanchang
Print_ISBN :
978-0-7695-3859-4
Type :
conf
DOI :
10.1109/IITA.2009.72
Filename :
5368702
Link To Document :
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