DocumentCode :
514851
Title :
A Low Hardware Cost 2D Vector Graphic Rendering Algorithm for Supersampling Antialiasing
Author :
Shen, Yong-Luo ; Seo, Sang-Woo ; Zhang, Yuan ; Oh, Hyeong-Cheol
Author_Institution :
Dept. of Elec. & Info. Eng., Korea Univ., Seoul, South Korea
Volume :
1
fYear :
2010
fDate :
6-7 March 2010
Firstpage :
141
Lastpage :
144
Abstract :
An edge-flag rendering algorithm for supersampling antialiasing with low hardware cost is presented. The proposed algorithm works differently from the common rendering algorithm, using only one counter per pixel instead of one counter per sample point. Compared to the common rendering algorithm, the proposed one uses about 83% less memory capacity for a scanline-sized buffer and saves nearly 65% of the computation work performed in implementing the 8-Queen supersampling algorithm on XVGA panels. Experiments show that the proposed algorithm performs antialiasing with fairly good quality as well.
Keywords :
antialiasing; image sampling; rendering (computer graphics); 8-Queen supersampling algorithm; XVGA panels; computation work; counter per pixel; edge-flag rendering algorithm; low hardware cost 2D vector graphic rendering algorithm; memory capacity; scanline-sized buffer; supersampling antialiasing; Computer science education; Costs; Counting circuits; Educational technology; Graphics; Hardware; Random access memory; Rendering (computer graphics); Sorting; Two dimensional displays; 2D vector graphic rendering; supersampling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Education Technology and Computer Science (ETCS), 2010 Second International Workshop on
Conference_Location :
Wuhan
Print_ISBN :
978-1-4244-6388-6
Electronic_ISBN :
978-1-4244-6389-3
Type :
conf
DOI :
10.1109/ETCS.2010.302
Filename :
5459562
Link To Document :
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