• DocumentCode
    519613
  • Title

    A multicast advanced algorithm based on node heterogeneity for P2P MMOG

  • Author

    Wang, Yan ; Li, Zhao-Kui

  • Author_Institution
    Comput. Coll., Shenyang Inst. of Aeronaut. Eng., Shenyang, China
  • Volume
    2
  • fYear
    2010
  • fDate
    21-24 May 2010
  • Abstract
    To the question of low multicast efficiency and poor game states synchronization in the SCRIBE algorithm based on P2P for MMOG, this paper presents an advanced multicast algorithm based on node heterogeneity. This algorithm constructs a multicast tree mainly considering node heterogeneity on bandwidth resource, computing resource and storage resource, moreover it approximately balances multicast tree by looking for a subtree which its high is lower. The experiment results show this algorithm can reduce message redundancy and multicast delay to a greater extent, and greatly improve game state synchronization.
  • Keywords
    computer games; multicast communication; peer-to-peer computing; synchronisation; Massively Multiplayer Online Games; P2P MMOG; SCRIBE algorithm; bandwidth resource; computing resource; game state synchronization; message redundancy reduction; multicast advanced algorithm; multicast delay; multicast tree; node heterogeneity; storage resource; Aerospace engineering; Bandwidth; Delay; Educational institutions; Grid computing; Multicast algorithms; Peer to peer computing; Process design; Scalability; heterogeneity; massively multiplayer online games; multicast; peer to peer;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Future Computer and Communication (ICFCC), 2010 2nd International Conference on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4244-5821-9
  • Type

    conf

  • DOI
    10.1109/ICFCC.2010.5497364
  • Filename
    5497364