• DocumentCode
    522749
  • Title

    A comparison between two 3D free-viewpoint generation methods: Player-billboard and 3D reconstruction

  • Author

    Shin, Tetsuya ; Kasuya, Nozomu ; Kitahara, Itaru ; Kameda, Yoshinari ; Ohta, Yuichi

  • Author_Institution
    Grad. Sch. of Syst. & Inf. Eng., Univ. of Tsukuba, Tsukuba, Japan
  • fYear
    2010
  • fDate
    7-9 June 2010
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    This paper investigates the optimal 3D modeling solution for making free-viewpoint video in a soccer stadium. We compare a player-billboard method and a 3D reconstructing method that exploits a shape-from-silhouette approach. To examine the influence of noise and the number of cameras used to make the free-viewpoint video, we produce a CG simulation of a soccer player in action and conduct subject-based evaluation in a pair-wise comparison of the videos made by these two methods. The evaluation is made under the method of limits. From the results of the evaluation, the player-billboard method is more robust to noise than the shape-from-silhouette method, and it also better represents smooth motion parallax as the number of capturing cameras is increased, although representing parallax has traditionally been a weak point of the player-billboard method. Our results show that the player-billboard method is superior to the shape-from-silhouette method for generating 3D free-viewpoint video.
  • Keywords
    computer graphics; image motion analysis; image reconstruction; solid modelling; sport; video cameras; video signal processing; 3D free-viewpoint generation methods; 3D reconstructing method; optimal 3D modeling solution; player-billboard method; shape-from-silhouette approach; smooth motion parallax; soccer player; soccer stadium; subject-based evaluation; Cameras; Computer graphics; Computer vision; Costs; Image reconstruction; Image segmentation; Noise robustness; Noise shaping; Reconstruction algorithms; Watches; 3D free-viewpoint video; Computer graphics; Computer vision; Player-billboard; Shape-from-silhouette;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), 2010
  • Conference_Location
    Tampere
  • Print_ISBN
    978-1-4244-6377-0
  • Electronic_ISBN
    978-1-4244-6378-7
  • Type

    conf

  • DOI
    10.1109/3DTV.2010.5506605
  • Filename
    5506605