Title :
A Finding Less-Loaded Server Algorithm Based on MMOG and Analysis
Author :
Wang Jinzhong ; Yue Zhigang
Author_Institution :
Shenyang Sport Univ., Shenyang, China
Abstract :
MMOG usually adopts multiple servers cluster to do with avatars´ request. But its tussle and walk makes servers over-loaded. This paper presents a dynamic load balancing algorithm between local and global algorithms, which is called Finding Less-loaded Server algorithm, and has a detailed analysis of the algorithm. It is useful for over-loaded servers to find less-loaded ones, and keeps game´s real-time and consistency.
Keywords :
Internet; avatars; computer games; resource allocation; MMOG And analysis; avatar; dynamic load balancing algorithm; finding less loaded server algorithm; Algorithm design and analysis; Automation; Avatars; Clustering algorithms; Costs; Heuristic algorithms; Load management; Load modeling; Partitioning algorithms; Shape; AOI; Load Balancing; MMOG;
Conference_Titel :
Intelligent Computation Technology and Automation (ICICTA), 2010 International Conference on
Conference_Location :
Changsha
Print_ISBN :
978-1-4244-7279-6
Electronic_ISBN :
978-1-4244-7280-2
DOI :
10.1109/ICICTA.2010.35