• DocumentCode
    523699
  • Title

    A Finding Less-Loaded Server Algorithm Based on MMOG and Analysis

  • Author

    Wang Jinzhong ; Yue Zhigang

  • Author_Institution
    Shenyang Sport Univ., Shenyang, China
  • Volume
    1
  • fYear
    2010
  • fDate
    11-12 May 2010
  • Firstpage
    96
  • Lastpage
    99
  • Abstract
    MMOG usually adopts multiple servers cluster to do with avatars´ request. But its tussle and walk makes servers over-loaded. This paper presents a dynamic load balancing algorithm between local and global algorithms, which is called Finding Less-loaded Server algorithm, and has a detailed analysis of the algorithm. It is useful for over-loaded servers to find less-loaded ones, and keeps game´s real-time and consistency.
  • Keywords
    Internet; avatars; computer games; resource allocation; MMOG And analysis; avatar; dynamic load balancing algorithm; finding less loaded server algorithm; Algorithm design and analysis; Automation; Avatars; Clustering algorithms; Costs; Heuristic algorithms; Load management; Load modeling; Partitioning algorithms; Shape; AOI; Load Balancing; MMOG;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Computation Technology and Automation (ICICTA), 2010 International Conference on
  • Conference_Location
    Changsha
  • Print_ISBN
    978-1-4244-7279-6
  • Electronic_ISBN
    978-1-4244-7280-2
  • Type

    conf

  • DOI
    10.1109/ICICTA.2010.35
  • Filename
    5522872