Title :
Implementation of agricultural training system using Game Engine
Author :
Hong, Chen ; Qing, Wang ; Chen, Zhao ; Jingbo, Niu ; DeHai, Zhu
Author_Institution :
Coll. of Inf. & Electr. Eng., China Agric. Univ., Beijing, China
Abstract :
With the further researches on technologies in agriculture informationization in China, training systems based on these technologies got much development in recent years. However, there are still many problems in these systems, such as absenting interest. This paper uses classic Ceres-Maize model as maize growth model and Game Engine to develop an interactive agricultural training system based on four-layer architecture. Moreover, the system applies the idea of game design and advanced 3D technologies and achieves visualization of training. This application of interactive training has good prospects in popularization of agriculture knowledge.
Keywords :
agricultural engineering; computer based training; data visualisation; interactive programming; Ceres-Maize model; four-layer architecture; game engine; interactive agricultural training system; training visualization; Agriculture; Computational modeling; Computer science education; Control systems; Educational institutions; Educational technology; Engines; Interactive systems; Management training; Systems engineering education; Ceres-Maize; Game Engine; agricultural training system;
Conference_Titel :
Education Technology and Computer (ICETC), 2010 2nd International Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-4244-6367-1
DOI :
10.1109/ICETC.2010.5529296