DocumentCode :
526601
Title :
3D graphics engine technology research and implementation
Author :
Yijun, Liu ; WenBin, Chen ; Xiaoman, He
Author_Institution :
Comput. Sci. Coll., Southwest Pet. Univ., Chengdu, China
Volume :
4
fYear :
2010
fDate :
9-11 July 2010
Firstpage :
697
Lastpage :
700
Abstract :
This paper is based on the analysis and research of 3D graphics engine structure and work processes, this paper establishes a complete 3D rendering engine and realizes its main function modules. The engine program is relatively simple to achieve, has fast speed, and through the realistic rendering effects, the picture quality is greatly improved.
Keywords :
rendering (computer graphics); 3D graphics engine structure; 3D rendering engine; picture quality; Engines; Loading; Rendering (computer graphics); Three dimensional displays; 3D engine; 3D rendering; texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on
Conference_Location :
Chengdu
Print_ISBN :
978-1-4244-5537-9
Type :
conf
DOI :
10.1109/ICCSIT.2010.5564684
Filename :
5564684
Link To Document :
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