DocumentCode
526770
Title
Optical real-time imaging simulation system for small celestial bodies based on graphics hardware
Author
Dongyang, Ma ; Xi, Zhao
Author_Institution
Zhengzhou Inst. of Surveying & Mapping, Zhengzhou, China
Volume
7
fYear
2010
fDate
9-11 July 2010
Firstpage
221
Lastpage
225
Abstract
In order to satisfy the real time request of optical Imaging Simulation System for small celestial bodies, this paper proposed a simulation method of the camera based on physical model, which is based on OpenGL pinhole imaging model and simulate optical camera parameters with graphic functions. By combining with rendering to texture and graphics hardware programming technologies, the article got sequence images of small celestial bodies, and achieved the physical effects, such as a Gaussian blur, smearing, noise, geometric distortion, motion blur and so on. At last, it was showed by experiments that simulation algorithms achieve real-time rendering requirements.
Keywords
astronomical image processing; cameras; image texture; optical images; optical information processing; real-time systems; rendering (computer graphics); Gaussian blur; OpenGL pinhole imaging model; camera simulation method; geometric distortion; graphics hardware programming technology; image sequence; motion blur; optical camera parameter simulation; optical real-time imaging simulation system; physical model; small celestial bodies; texture rendering; Cameras; Lighting; Optical distortion; Optical imaging; Optical sensors; Pixel; Rendering (computer graphics); Graphics hardware; aberration; blur; imaging simulation; render to texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on
Conference_Location
Chengdu
Print_ISBN
978-1-4244-5537-9
Type
conf
DOI
10.1109/ICCSIT.2010.5565195
Filename
5565195
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