DocumentCode :
527430
Title :
Realistic rendering and modeling of plants
Author :
Yan, Dongsheng ; Zeng, Lanling
Author_Institution :
Comput. Sci. Dept., Guangdong Police Coll., Guangzhou, China
Volume :
6
fYear :
2010
fDate :
10-12 Aug. 2010
Firstpage :
3208
Lastpage :
3212
Abstract :
The simulation and modeling of nature scenes with thousands of plants is challenging because of its complexity. In this paper, we devise an efficient interactive system for solving this problem and decompose the process of scenes synthesis into steps: modeling the individual plants, modeling the terrain, specification the plants distribution, and rendering the landscape. What´s more, we give a new fractal noise function, a new algorithm to describe the natural phenomenon of clustering and two efficient interactive editors for generating all kinds of terrains and plants. We compound computer graphic and image technique in rendering to improve the speed and also propose a landscapes walk-through framework to achieve more realistic.
Keywords :
biology computing; fractals; rendering (computer graphics); computer graphic; fractal noise function; image technique; interactive system; landscapes walk-through framework; plants distribution; realistic rendering; scenes synthesis; Biological system modeling; Computational modeling; Fractals; Mathematical model; Rendering (computer graphics); Visualization; plants modeling; rendering; terrain modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Natural Computation (ICNC), 2010 Sixth International Conference on
Conference_Location :
Yantai, Shandong
Print_ISBN :
978-1-4244-5958-2
Type :
conf
DOI :
10.1109/ICNC.2010.5582703
Filename :
5582703
Link To Document :
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