DocumentCode :
529638
Title :
XNA - based collision detection of camera
Author :
Sun, Yanpeng
Author_Institution :
Software Teaching Div., Univ. of Qingdao, Qingdao, China
Volume :
1
fYear :
2010
fDate :
28-31 Aug. 2010
Firstpage :
165
Lastpage :
168
Abstract :
Microsoft´s XNA is a brand new game development technology which is based on the platform of .Net, and covers two major development fields - PC and Xbox. This paper introduces XNA and it´s development tools, combined with working theory of camera in 3D game designing, tries to get a better understanding of XNA, it also depicts the collision detection theory of camera and it´s realization process.
Keywords :
cameras; collision avoidance; computer games; object-oriented programming; software tools; .Net; 3D game designing; Microsoft; PC; XNA; Xbox; camera; collision detection; game development technology; Cameras; Computational modeling; Games; Load modeling; XNA Camera Collision detection;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Geoscience and Remote Sensing (IITA-GRS), 2010 Second IITA International Conference on
Conference_Location :
Qingdao
Print_ISBN :
978-1-4244-8514-7
Type :
conf
DOI :
10.1109/IITA-GRS.2010.5602987
Filename :
5602987
Link To Document :
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