DocumentCode :
532362
Title :
Fire prevention virtual reality architecture based on fire model
Author :
Xu, Shouxiang ; He, Tao ; Liang, Yongsheng
Author_Institution :
Dept. of Software Eng., Shenzhen Inst. of Inf. Technol., Shenzhen, China
Volume :
4
fYear :
2010
fDate :
22-24 Oct. 2010
Abstract :
Based on the fire software model and the digital city, aiming at applying virtual reality to fire prevention and fire scientific research, this paper proposes a fire prevention virtual reality architecture based on the 3D network game engine. This architecture uses the finite state machine (FSM) to control the dynamic loop structure. It gives a simulation platform structure that the fire developing, the personnel injuring and the crowd dispersing interact with each other.
Keywords :
computer games; finite state machines; flameproofing; software architecture; virtual reality languages; 3D network game engine; digital city; dynamic loop structure; finite state machine; fire prevention; fire scientific research; fire software model; virtual reality architecture; Computational modeling; Computers; Fires; Materials; Visualization; finite state machine; fire model; game engine; virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Application and System Modeling (ICCASM), 2010 International Conference on
Conference_Location :
Taiyuan
Print_ISBN :
978-1-4244-7235-2
Electronic_ISBN :
978-1-4244-7237-6
Type :
conf
DOI :
10.1109/ICCASM.2010.5620411
Filename :
5620411
Link To Document :
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