DocumentCode :
532407
Title :
Multi-stream based rendering task distribution on graphics cluster
Author :
Liu, Zhen ; Zhou, Xinmin
Author_Institution :
Coll. of Comput., Hangzhou Dianzi Univ., Hangzhou, China
Volume :
4
fYear :
2010
fDate :
22-24 Oct. 2010
Abstract :
Graphics cluster based parallel rendering has been widely used in computer aided design, scientific visualization, geometry scene rendering, virtual reality and so on. The key to high performance on graphics cluster is rendering task distribution strategy. According to multi-stream based data organization in Direct3D, this paper has presented sort-first multi-steam based rendering task distribution algorithm. Our algorithm includes three main steps that is data parsing, data distribution and data rematching. Experimental results have demonstrated that our algorithm can promote rendering performance to a great extent running on graphics cluster.
Keywords :
parallel processing; pattern clustering; pattern matching; rendering (computer graphics); task analysis; Direct3D; computer aided design; data distribution; data parsing; data rematching; geometry scene rendering; graphics cluster; multistream based data organization; multistream based rendering; parallel rendering; scientific visualization; task distribution; virtual reality; Graphics processing unit; Rendering (computer graphics); Switches; Three dimensional displays; Visualization; multi-stream; parallel rendering; task distribution;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Application and System Modeling (ICCASM), 2010 International Conference on
Conference_Location :
Taiyuan
Print_ISBN :
978-1-4244-7235-2
Electronic_ISBN :
978-1-4244-7237-6
Type :
conf
DOI :
10.1109/ICCASM.2010.5620480
Filename :
5620480
Link To Document :
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