DocumentCode
532407
Title
Multi-stream based rendering task distribution on graphics cluster
Author
Liu, Zhen ; Zhou, Xinmin
Author_Institution
Coll. of Comput., Hangzhou Dianzi Univ., Hangzhou, China
Volume
4
fYear
2010
fDate
22-24 Oct. 2010
Abstract
Graphics cluster based parallel rendering has been widely used in computer aided design, scientific visualization, geometry scene rendering, virtual reality and so on. The key to high performance on graphics cluster is rendering task distribution strategy. According to multi-stream based data organization in Direct3D, this paper has presented sort-first multi-steam based rendering task distribution algorithm. Our algorithm includes three main steps that is data parsing, data distribution and data rematching. Experimental results have demonstrated that our algorithm can promote rendering performance to a great extent running on graphics cluster.
Keywords
parallel processing; pattern clustering; pattern matching; rendering (computer graphics); task analysis; Direct3D; computer aided design; data distribution; data parsing; data rematching; geometry scene rendering; graphics cluster; multistream based data organization; multistream based rendering; parallel rendering; scientific visualization; task distribution; virtual reality; Graphics processing unit; Rendering (computer graphics); Switches; Three dimensional displays; Visualization; multi-stream; parallel rendering; task distribution;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Application and System Modeling (ICCASM), 2010 International Conference on
Conference_Location
Taiyuan
Print_ISBN
978-1-4244-7235-2
Electronic_ISBN
978-1-4244-7237-6
Type
conf
DOI
10.1109/ICCASM.2010.5620480
Filename
5620480
Link To Document