• DocumentCode
    53559
  • Title

    A Dynamic Networking Substrate for Distributed MMOGs

  • Author

    Ghaffari, Mohsen ; Hariri, Behnoosh ; Shirmohammadi, Shervin ; Ahmed, Dewan Tanvir

  • Author_Institution
    Distrib. & Collaborative Virtual Environ. Res. Lab., Univ. of Ottawa, Ottawa, ON, Canada
  • Volume
    3
  • Issue
    2
  • fYear
    2015
  • fDate
    Jun-15
  • Firstpage
    289
  • Lastpage
    302
  • Abstract
    This paper proposes a distributed and dynamic networking architecture for massively multiplayer online games (MMOGs). The MMOG networks deal with the challenge of update message exchange among a large number of players that are subject to both mobility (constant change of virtual location) and churn (joining and leaving the physical network at will). Ideally, a player´s update messages should be multicasted to the player´s area of effect, which is a neighborhood around the player. But, this requires the system to have a centralized indexing service that keeps record of players residing in each region, making the system less scalable as the number of players increases. The use of geometric routing helps alleviate this requirement by exploiting location addressing and thus eliminating the need for IP-search queries. However, geometric routing comes with a number of convergence and performance issues that require solutions for reducing hop-count and minimizing overall delay while providing guaranteed message delivery. In this paper, we propose a geometric routing overlay for message exchange among a large number of MMOG players that not only provides reduced delay and guaranteed delivery, but also supports player mobility and churn. In addition, we enhance our greedy routing method to more efficiently support long distance messages. We demonstrate the effectiveness of our proposed scheme using both theory and simulations.
  • Keywords
    computer games; computer networks; greedy algorithms; telecommunication network routing; distributed MMOG; dynamic networking substrate; geometric routing overlay; greedy routing method; long distance messages; massively multiplayer online games; message exchange; Computer architecture; Games; Network topology; Online services; Peer-to-peer computing; Routing protocols; Virtual environments; Delaunay triangulation; MMOG; P2P networks; geometric routing;
  • fLanguage
    English
  • Journal_Title
    Emerging Topics in Computing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    2168-6750
  • Type

    jour

  • DOI
    10.1109/TETC.2014.2330520
  • Filename
    6834805