DocumentCode
53559
Title
A Dynamic Networking Substrate for Distributed MMOGs
Author
Ghaffari, Mohsen ; Hariri, Behnoosh ; Shirmohammadi, Shervin ; Ahmed, Dewan Tanvir
Author_Institution
Distrib. & Collaborative Virtual Environ. Res. Lab., Univ. of Ottawa, Ottawa, ON, Canada
Volume
3
Issue
2
fYear
2015
fDate
Jun-15
Firstpage
289
Lastpage
302
Abstract
This paper proposes a distributed and dynamic networking architecture for massively multiplayer online games (MMOGs). The MMOG networks deal with the challenge of update message exchange among a large number of players that are subject to both mobility (constant change of virtual location) and churn (joining and leaving the physical network at will). Ideally, a player´s update messages should be multicasted to the player´s area of effect, which is a neighborhood around the player. But, this requires the system to have a centralized indexing service that keeps record of players residing in each region, making the system less scalable as the number of players increases. The use of geometric routing helps alleviate this requirement by exploiting location addressing and thus eliminating the need for IP-search queries. However, geometric routing comes with a number of convergence and performance issues that require solutions for reducing hop-count and minimizing overall delay while providing guaranteed message delivery. In this paper, we propose a geometric routing overlay for message exchange among a large number of MMOG players that not only provides reduced delay and guaranteed delivery, but also supports player mobility and churn. In addition, we enhance our greedy routing method to more efficiently support long distance messages. We demonstrate the effectiveness of our proposed scheme using both theory and simulations.
Keywords
computer games; computer networks; greedy algorithms; telecommunication network routing; distributed MMOG; dynamic networking substrate; geometric routing overlay; greedy routing method; long distance messages; massively multiplayer online games; message exchange; Computer architecture; Games; Network topology; Online services; Peer-to-peer computing; Routing protocols; Virtual environments; Delaunay triangulation; MMOG; P2P networks; geometric routing;
fLanguage
English
Journal_Title
Emerging Topics in Computing, IEEE Transactions on
Publisher
ieee
ISSN
2168-6750
Type
jour
DOI
10.1109/TETC.2014.2330520
Filename
6834805
Link To Document