• DocumentCode
    541838
  • Title

    A conceptual framework of serious games for higher education: Conceptual framework of the game INNOV8 to train students in business process modelling

  • Author

    Bulander, Rebecca

  • Author_Institution
    Pforzheim Univ. of Appl. Sci., Pforzheim, Germany
  • fYear
    2010
  • fDate
    26-28 July 2010
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Educational computer games also known as serious games are a new method to teach students. Serious games are considered to be motivation in themselves especially for younger people and seem to be a suitable method to teach students in higher education. The authors of this paper present a conceptual framework of the computer game Innov8 - a business process modelling game to learn the notation BPMN and also how to model business processes. The purpose of the proposed framework is to measure the effectiveness of some aspects of the learning subject business process modelling. Therefore the authors describe the classification of serious games and give a summary about conducted studies in this area of research. After that they describe the framework itself. The paper concludes with a description of further steps of research in the context of a computer course at university.
  • Keywords
    business data processing; computer based training; computer games; business process modelling; computer course; computer game Innov8; conceptual framework; educational computer games; higher education; serious games; Business; Computational modeling; Computers; Context; Education; Games; Software; Business Process Modelling; Computer-based Training; Digital Game Studies; Framework; Serious Gaming;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    e-Business (ICE-B), Proceedings of the 2010 International Conference on
  • Conference_Location
    Athens
  • Electronic_ISBN
    978-989-8425-17-1
  • Type

    conf

  • Filename
    5740458