DocumentCode :
542536
Title :
Twisted framework on game server example
Author :
Wysocki, Rafal ; Zabierowski, Wojciech
Author_Institution :
Dept. of Microelectron. & Comput. Sci., Tech. Univ. of Lodz, Lodz, Poland
fYear :
2011
fDate :
23-25 Feb. 2011
Firstpage :
361
Lastpage :
363
Abstract :
Writing custom server is a complex task. In the beginning it is very important to choose correct tools and technologies. The main aim of this paper was to demonstrate abilities a library set, called Twisted. Twisted is an event-driven asynchronous, network framework written in Python programming language. This document describes basics of Twisted framework and implementation of simple, but efficient, game server on top of Twisted framework.
Keywords :
computer games; network servers; software libraries; Python programming language; Twisted framework; custom server; event-driven asynchronous framework; game server; library set; network framework; Computer languages; Games; Libraries; Protocols; Servers; Sockets; Syntactics; Python; Twisted; asynchronous; event-driven; framework; network;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
CAD Systems in Microelectronics (CADSM), 2011 11th International Conference The Experience of Designing and Application of
Conference_Location :
Polyana-Svalyava
Print_ISBN :
978-1-4577-0042-2
Electronic_ISBN :
978-966-2191-17-2
Type :
conf
Filename :
5744496
Link To Document :
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