DocumentCode
544041
Title
Culture and nature moving-learn with the mobile phone
Author
Westergard-nielsen, Nanna
Author_Institution
Viden til Voekst Consult, Grœsted, Denmark
fYear
2010
fDate
27-29 Oct. 2010
Firstpage
1
Lastpage
7
Abstract
This paper describes a case, which demonstrates how a new media, mobile-phones with GPS can be used as a learning instrument. The case demonstrates how the creation process of a historic drama has been done via Contextual Design. The paper discuss how the method of user involving multimedia products and the method of Serious Games can be used for creating learning tools in school. The case study belongs to a developing project of IKT-learning supported by the Danish It and Tele-styrelse. The final goal of the project is to demonstrate how mobile technology can be used as a learning tool in secondary school in different subjects.
Keywords
Global Positioning System; computer aided instruction; computer games; educational institutions; history; mobile computing; mobile handsets; multimedia systems; Culture; GPS; IKT-learning; contextual design; historic drama; learning instrument; mobile phone; multimedia product; secondary school; serious game; Educational institutions; Games; Global Positioning System; Land mobile radio; Mobile handsets;
fLanguage
English
Publisher
ieee
Conference_Titel
eChallenges, 2010
Conference_Location
Warsaw
Print_ISBN
978-1-4244-8390-7
Type
conf
Filename
5756583
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