Title :
Development of a Platform for Lean Manufacturing Simulation Games
Author :
Galrao Ramos, Antonio ; Pereira Lopes, Manuel ; Silva Avila, Paulo
Author_Institution :
CIDEM (Center for R&D in Mech. Eng.), Polytech. Inst. of Porto, Porto, Portugal
Abstract :
More than ever, the economic globalization is creating the need to increase business competitiveness. Lean manufacturing is a management philosophy oriented to the elimination of activities that do not create any type of value and are thus considered a waste. One of the main differences from other management philosophies is the shop-floor focus and the operators´ involvement. Therefore, the training of all organization levels is crucial for the success of lean manufacturing. Universities should also participate actively in this process by developing students´ lean management skills and promoting a better and faster integration of students into their future organizations. This paper proposes a single realistic manufacturing platform, involving production and assembly operations, to learn by playing many of the lean tools such as VSM, 5S, SMED, poke-yoke, line balance, TPM, Mizusumashi, plant layout, and JIT/kanban. This simulation game was built in tight cooperation with experienced lean companies under the international program “Lean Learning Academy,”http://www.leanlearningacademy.eu/ and its main aim is to make bachelor and master courses in applied sciences more attractive by integrating classic lectures with a simulated production environment that could result in more motivated students and higher study yields. The simulation game results show that our approach is efficient in providing a realistic platform for the effective learning of lean principles, tools, and mindset, which can be easily included in course classes of less than two hours.
Keywords :
assembling; educational courses; educational institutions; just-in-time; kanban; lean production; production engineering; 5S; JIT/kanban; Lean Learning Academy; Mizusumashi; SMED; TPM; VSM; applied sciences; assembly operations; bachelor courses; business competitiveness; course classes; economic globalization; international program; lean companies; lean manufacturing simulation games; line balance; master courses; plant layout; poke-yoke; production operations; realistic manufacturing platform; shop-floor focus; simulated production environment; students; Games; Globalization; Manufacturing processes; Production facilities; Serious games; Lean; lean manufacturing; simulation games;
Journal_Title :
Tecnologias del Aprendizaje, IEEE Revista Iberoamericana de
DOI :
10.1109/RITA.2013.2284960