DocumentCode :
548717
Title :
Parallel alpha-beta algorithm on the GPU
Author :
Strnad, Damjan ; Guid, Nikola
Author_Institution :
Fac. of Electr. Eng. & Comput. Sci., Univ. of Maribor, Maribor, Slovenia
fYear :
2011
fDate :
27-30 June 2011
Firstpage :
571
Lastpage :
576
Abstract :
In the paper we present the parallel implementation of the alpha-beta algorithm running on the graphics processing unit (GPU). We compare the speed of the parallel player with the standard serial one using the game of reversi with boards of different sizes. We show that for small boards the level of available parallelism is insufficient for efficient GPU utilization but for larger boards substantial speed-ups can be achieved on the GPU. The results indicate that the GPU-based alpha-beta implementation would be advantageous for similar games of higher computational complexity (e.g. hex and go) in their standard form.
Keywords :
computational complexity; computer graphic equipment; coprocessors; GPU utilization; computational complexity; graphics processing unit; parallel alpha-beta algorithm; Acceleration; Games; Graphics processing unit; Instruction sets; Kernel; Parallel processing; Testing; Alpha-beta; CUDA; GPU; parallelization; reversi;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Technology Interfaces (ITI), Proceedings of the ITI 2011 33rd International Conference on
Conference_Location :
Dubrovnik
ISSN :
1330-1012
Print_ISBN :
978-1-61284-897-6
Electronic_ISBN :
1330-1012
Type :
conf
Filename :
5974085
Link To Document :
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