Title :
From INGENIAS to an Interactive Storyboard using Alice 3D at prototype level
Author :
Valcárcel, David Ramos ; Rodríguez, Edgar Bolaño
Author_Institution :
Dept. Lenguajes y Sist. Informaticos, Univ. of Vigo, Vigo, Spain
Abstract :
In the development of multimedia environments, it is necessary to create rapid interactive prototypes, which could validate the interface and functionality in a natural way by the production manager. In the world of video game we work with characters (agents), that play a role (roles), interact and perform actions and/or tasks according to their needs (mental state) to get the objectives. This is natural and usual in the Agent-Oriented Software Engineering. The challenge is to develop a tool that allows to automate the process that derive from a specification methodology based on INGENIAS to a 3D animated prototype using the development tool Alice. Specifically, this article shows how to specify a dialogue between two characters, that swapped an object with INGENIAS and how to create automatically a 3D animated prototype in Alice with the tool “Interactive Storyboard Generator-ISBGen”.
Keywords :
computer animation; computer games; formal specification; interactive systems; multimedia systems; object-oriented programming; software agents; software prototyping; 3D animated prototype; Alice 3D; INGENIAS; ISBGen; Interactive Storyboard Generator; agent-oriented software engineering; character dialogue; game agents; game characters; game role; interactive prototype; interactive storyboard; multimedia environment; specification method; video game; Production; 3D; Agents; Engineering Software; Graphic Adventure; Interactive Storyboard; Multimedia; Prototype;
Conference_Titel :
Information Systems and Technologies (CISTI), 2011 6th Iberian Conference on
Conference_Location :
Chaves
Print_ISBN :
978-1-4577-1487-0