DocumentCode
552450
Title
Hiding data in Tetris
Author
Ou, Zhan-he ; Chen, Ling-Hwei
Author_Institution
Dept. of Comput. Sci., Nat. Chiao Tung Univ., Hsinchu, Taiwan
Volume
1
fYear
2011
fDate
10-13 July 2011
Firstpage
61
Lastpage
67
Abstract
Many kinds of data hiding methods using different cover media have been proposed, several papers use games to do steganography recently. Tetris is a famous puzzle game, and this game randomly generates the tetrominoes pieces to the player. In this paper, we proposed a steganography system for the Tetris game through the generated tetromino sequences. A three phases embedding algorithm is provided to make the stegoed tetromino sequence look like those generated by a normal way. The experimental results show that this system is undetectable.
Keywords
computer games; steganography; Tetris game; data hiding; puzzle game; steganography; tetromino sequence; three-phase embedding algorithm; Cybernetics; Entropy; Games; Generators; Machine learning; Receivers; Shape; Stegonography; Tetris; Tetromino; Undetectable;
fLanguage
English
Publisher
ieee
Conference_Titel
Machine Learning and Cybernetics (ICMLC), 2011 International Conference on
Conference_Location
Guilin
ISSN
2160-133X
Print_ISBN
978-1-4577-0305-8
Type
conf
DOI
10.1109/ICMLC.2011.6016684
Filename
6016684
Link To Document