• DocumentCode
    552450
  • Title

    Hiding data in Tetris

  • Author

    Ou, Zhan-he ; Chen, Ling-Hwei

  • Author_Institution
    Dept. of Comput. Sci., Nat. Chiao Tung Univ., Hsinchu, Taiwan
  • Volume
    1
  • fYear
    2011
  • fDate
    10-13 July 2011
  • Firstpage
    61
  • Lastpage
    67
  • Abstract
    Many kinds of data hiding methods using different cover media have been proposed, several papers use games to do steganography recently. Tetris is a famous puzzle game, and this game randomly generates the tetrominoes pieces to the player. In this paper, we proposed a steganography system for the Tetris game through the generated tetromino sequences. A three phases embedding algorithm is provided to make the stegoed tetromino sequence look like those generated by a normal way. The experimental results show that this system is undetectable.
  • Keywords
    computer games; steganography; Tetris game; data hiding; puzzle game; steganography; tetromino sequence; three-phase embedding algorithm; Cybernetics; Entropy; Games; Generators; Machine learning; Receivers; Shape; Stegonography; Tetris; Tetromino; Undetectable;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Machine Learning and Cybernetics (ICMLC), 2011 International Conference on
  • Conference_Location
    Guilin
  • ISSN
    2160-133X
  • Print_ISBN
    978-1-4577-0305-8
  • Type

    conf

  • DOI
    10.1109/ICMLC.2011.6016684
  • Filename
    6016684