DocumentCode :
554244
Title :
Uniform framework for direct volume rendering
Author :
Xiangdong Su ; Yongxu Li
Author_Institution :
Sch. of Automobile & Traffic, Shenyang Ligong Univ., Shenyang, China
Volume :
1
fYear :
2011
fDate :
12-14 Aug. 2011
Firstpage :
295
Lastpage :
298
Abstract :
A uniform model for Direct Volume Render is described in this paper. A rendering pipeline is described by introducing intermediate rendering buffer. To construct the intermediate rendering buffer, the Contribution Number and Visibility Number of 3D volume dataset. By join with advantage of both image order and object order DVR model, the uniform model is more efficient and suitable to parallel computing.
Keywords :
data visualisation; rendering (computer graphics); 3D volume dataset; contribution number; direct volume rendering; intermediate rendering buffer; rendering pipeline; uniform framework; visibility number; Algorithm design and analysis; Computational modeling; Pipelines; Rendering (computer graphics); Solid modeling; Surface treatment; Three dimensional displays; algorithm design; direct volume rendering; early ray terminate; ray-casting;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Electronic and Mechanical Engineering and Information Technology (EMEIT), 2011 International Conference on
Conference_Location :
Harbin, Heilongjiang, China
Print_ISBN :
978-1-61284-087-1
Type :
conf
DOI :
10.1109/EMEIT.2011.6022928
Filename :
6022928
Link To Document :
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