DocumentCode
554244
Title
Uniform framework for direct volume rendering
Author
Xiangdong Su ; Yongxu Li
Author_Institution
Sch. of Automobile & Traffic, Shenyang Ligong Univ., Shenyang, China
Volume
1
fYear
2011
fDate
12-14 Aug. 2011
Firstpage
295
Lastpage
298
Abstract
A uniform model for Direct Volume Render is described in this paper. A rendering pipeline is described by introducing intermediate rendering buffer. To construct the intermediate rendering buffer, the Contribution Number and Visibility Number of 3D volume dataset. By join with advantage of both image order and object order DVR model, the uniform model is more efficient and suitable to parallel computing.
Keywords
data visualisation; rendering (computer graphics); 3D volume dataset; contribution number; direct volume rendering; intermediate rendering buffer; rendering pipeline; uniform framework; visibility number; Algorithm design and analysis; Computational modeling; Pipelines; Rendering (computer graphics); Solid modeling; Surface treatment; Three dimensional displays; algorithm design; direct volume rendering; early ray terminate; ray-casting;
fLanguage
English
Publisher
ieee
Conference_Titel
Electronic and Mechanical Engineering and Information Technology (EMEIT), 2011 International Conference on
Conference_Location
Harbin, Heilongjiang, China
Print_ISBN
978-1-61284-087-1
Type
conf
DOI
10.1109/EMEIT.2011.6022928
Filename
6022928
Link To Document