DocumentCode
556754
Title
Linear diffusion for generating plant distribution in natural environment simulation
Author
Apostol, Bogdan ; Manta, Vasile
Author_Institution
Fac. of Autom. Control & Comput. Eng., Tech. Univ. Gheorghe Asachi Iasi, Iasi, Romania
fYear
2011
fDate
14-16 Oct. 2011
Firstpage
1
Lastpage
7
Abstract
Seamless simulation and rendering of realistic natural environments has the goals of modeling the terrain and placing large groups of plants in a manner that would generate a scene similar to what a viewer would see in real life. The placement of plants is derived automatically from real land cover classification (LCC) data which describes each area on the map as a single vegetation type. This work presents a method for solving the problem of plant distribution in transition areas between different vegetation classes by using the concept of linear diffusion in an arbitrary direction. In practice this direction can be determined by different climatic factors. Our proposed implementation can accurately process a high number of neighboring areas in real-time by using parallel processing on the graphics processing unit.
Keywords
computer graphic equipment; diffusion; parallel processing; pattern classification; realistic images; rendering (computer graphics); terrain mapping; vegetation mapping; LCC data; climatic factors; graphics processing unit; linear diffusion; natural environment simulation; parallel processing; plant distribution generation; real land cover classification data; realistic natural environments rendering; seamless simulation; single vegetation type; terrain modeling; vegetation classes; Computational modeling; Ecosystems; Graphics processing unit; Hardware; Real time systems; Rendering (computer graphics); Vegetation mapping;
fLanguage
English
Publisher
ieee
Conference_Titel
System Theory, Control, and Computing (ICSTCC), 2011 15th International Conference on
Conference_Location
Sinaia
Print_ISBN
978-1-4577-1173-2
Type
conf
Filename
6085708
Link To Document