DocumentCode
559315
Title
Semantic annotation of ground and vegetation types in 3D maps for autonomous underwater vehicle operation
Author
Pfingsthorn, Max ; Birk, Andreas ; Vaskevicius, Narunas
Author_Institution
Sch. of Eng. & Sci., Jacobs Univ. Bremen, Bremen, Germany
fYear
2011
fDate
19-22 Sept. 2011
Firstpage
1
Lastpage
8
Abstract
The semantic annotation of 3D maps generated by an Autonomous Underwater Vehicle (AUV) is presented. Two different methods are used for this purpose. First, a fitting of large planar patches plus an analysis of the plane normals is proposed. Second, a local analysis of the normals on the point cloud level is employed. Both methods complement each other. While the first captures large scale environment structures like the sea floor, cliffs, and (man-made) walls, the second is targeted at smaller, locally non-planar, elements like vegetation and rocks. The semantic 3D mapping is evaluated in a high-fidelity simulator where it is shown that the two methods are very fast and work as intended.
Keywords
autonomous underwater vehicles; marine engineering; mobile robots; telerobotics; terrain mapping; vegetation; autonomous underwater vehicle operation; high-fidelity simulator; large scale environment; planar patch; point cloud level; sea floor; semantic 3D mapping; semantic annotation; vegetation type; Robot sensing systems; Rocks; Sea surface; Semantics; Three dimensional displays; Vegetation mapping;
fLanguage
English
Publisher
ieee
Conference_Titel
OCEANS 2011
Conference_Location
Waikoloa, HI
Print_ISBN
978-1-4577-1427-6
Type
conf
Filename
6107122
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