Title :
Research and Development of Test Platform for 3D Real-Time Rendering Algorithm
Author_Institution :
Sch. of Comput. Sci., Zhejiang Ind. Polytech. Coll., Shaoxing, China
Abstract :
The development of real-time computer graphics, its application scope is expanding wider and wider. The 3-D real-time rendering algorithm basically determines the performance of an interactive graphical system. It combines relative algorithms to form a rendering pipeline. This paper proposes a test platform based on software for 3-D real-time rendering pipeline and the performance comparison of various algorithms of this pipeline, it realizes conversion from 3-D model to high quality 2-D image through proper algorithm. The experiment shows that the efficiency and display effect of this platform are feasible.
Keywords :
image texture; interactive systems; program testing; real-time systems; rendering (computer graphics); solid modelling; 3D model; 3D real-time rendering algorithm; 3D real-time rendering pipeline; display effect; high quality 2D image; interactive graphical system; performance comparison; real-time computer graphics; test platform development; Computers; Information technology; 3D; algorithm test; pipeline; real-time rendering;
Conference_Titel :
Information Technology, Computer Engineering and Management Sciences (ICM), 2011 International Conference on
Conference_Location :
Nanjing, Jiangsu
Print_ISBN :
978-1-4577-1419-1
DOI :
10.1109/ICM.2011.12