DocumentCode :
567928
Title :
Virtual infrastructure planning: The GEYSERS approach
Author :
Tzanakaki, A. ; Anastasopoulos, M.P. ; Georgakilas, K. ; Garcia-Espin, Joan Antoni ; Riera, J. Ferrer ; Figuerola, S. ; Ghijsen, M. ; Demchenko, Y. ; De Laat, C.T.A.M. ; Vicat-Blanc, P. ; Soudan, S. ; Anhalt, F. ; Peng, S. ; Escalona, E. ; Nejabati, R. ;
Author_Institution :
Athens Inf. Technol., Peania, Greece
fYear :
2012
fDate :
4-6 July 2012
Firstpage :
1
Lastpage :
9
Abstract :
The new and emerging IT services require very high network capacities and specific IT resources that cannot be intrinsically delivered by the current Best Effort Internet. In response to this the European project GEYSERS (Generalised Architecture for Dynamic Infrastructure Services) is proposing a novel architecture that employs optical networking, capable of provisioning “Optical Network and IT resources” for end-to-end service delivery. GEYSERS adopts the Infrastructure as a Service framework and the Service-Oriented Networking paradigm and proposes an architecture that enables infrastructure operators to virtualize their infrastructures (optical network and IT resources) and offer them as a service based on the user/application requirements. This paper provides an overview of the GEYSERS approach regarding virtualization of infrastructures comprising optical network and IT resources. Special emphasis is given in the description of the Logical Composition Layer of the architecture that is responsible for both the creation and maintenance of virtual resources and the virtual infrastructures. An important function of the Logical Composition Layer is the virtual infrastructure planning process discussed in detail. An optimization scheme suitable to adaptively plan and re-plan virtual infrastructures employing evolutionary game theory is presented and compared to conventional centralized approaches. Our evolutionary game theory modelling results clearly indicate, that given sufficient time to learn the status of the underlying physical topology the virtual infrastructures planned have similar performance to those generated through traditional global optimization approaches such as integer linear programming.
Keywords :
Internet; evolutionary computation; game theory; optical fibre networks; telecommunication network planning; virtualisation; GEYSERS approach; IT resources provisioning; IT services; best effort Internet; centralized approaches; end-to-end service delivery; evolutionary game theory modelling; generalised architecture for dynamic infrastructure services; infrastructure as a service framework; integer linear programming; logical composition layer; optical network provisioning; service-oriented networking paradigm; virtual infrastructure planning process; virtual resources; Computer architecture; Electronic mail; Optical fiber networks; Planning; Resource management; Topology; Evolutionary Game Theory; Information Modeling Framework; NDL; Virtual Infrastructure Planning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Future Network & Mobile Summit (FutureNetw), 2012
Conference_Location :
Berlin
Print_ISBN :
978-1-4673-0320-0
Type :
conf
Filename :
6294242
Link To Document :
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