Title :
A Sketch-based Skeletal Figure Animation Tool for Novice Users
Author :
Yonemoto, Satoshi
Author_Institution :
Grad. Sch. of Inf. Sci., Kyushu Sangyo Univ., Fukuoka, Japan
Abstract :
Our goal is to develop a rough sketch-based animation tool which is simple enough to use for novice users. The animation process begins with sketching an object to be animated. Our tool consists of object sketching and motion sketching. In object sketching, user sketches an object and then turns into a sketched object using modeling operations such as rigid transformation and grouping. An animated motion is then created for the sketched object by motion sketching. Motion sketching provides two motion creation techniques: a sketch-based motion path editing and a skeletal motion editing which can add articulated structure and its motion to the sketched object.
Keywords :
computer animation; animated motion; motion sketching; novice users; object sketching; sketch based motion path editing; sketch based skeletal figure animation tool; Animation; Bones; Image segmentation; Motion segmentation; Pins; Shape; Sketch based animation; physics-based motion synthesis; skeletal motion;
Conference_Titel :
Computer Graphics, Imaging and Visualization (CGIV), 2012 Ninth International Conference on
Conference_Location :
Hsinchu
Print_ISBN :
978-1-4673-2335-2
Electronic_ISBN :
978-0-7695-4778-7
DOI :
10.1109/CGIV.2012.18