DocumentCode :
569501
Title :
Romans Studio: A Framework for Real-Time 3D Graphics Rendering and Content Creation
Author :
Yue Cao ; Leiting Chen ; Shicong Tian ; Xiao Liang ; Hongbing Cai
Author_Institution :
Sch. of Comput. Sci. & Eng., Univ. of Electron. Sci. & Technol. of China, Chengdu, China
fYear :
2012
fDate :
17-19 Aug. 2012
Firstpage :
993
Lastpage :
996
Abstract :
The content generation of 3D graphics is a hard task, because it has so many kinds of virtual objects, such as material, particle, terrain, weather, visual effects, and so on. In this paper, an integrated development framework is proposed, which contains a real-time graphics rendering engine, and several visual toolkits for content creation. This platform becomes a full environment for real-time 3D content generation, which supports WYSWYP (what you see is what you play). The application fields contain digital display, network game, military simulation, and augmented reality.
Keywords :
real-time systems; rendering (computer graphics); Romans studio; WYSWYP; augmented reality; content creation; digital display; integrated development framework; military simulation; network game; real-time 3D content generation; real-time 3D graphics rendering engine; virtual objects; Atmospheric modeling; Educational institutions; Materials; Meteorology; Real time systems; Rendering (computer graphics); 3D; WYSWYP; content creation; graphics rendering; real-time;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational and Information Sciences (ICCIS), 2012 Fourth International Conference on
Conference_Location :
Chongqing
Print_ISBN :
978-1-4673-2406-9
Type :
conf
DOI :
10.1109/ICCIS.2012.269
Filename :
6300781
Link To Document :
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