• DocumentCode
    574006
  • Title

    Reinforcing array and loop concepts through a game-like module

  • Author

    Baker, Amos ; Zhang, Jinghua ; Caldwell, Elvira R.

  • Author_Institution
    Dept. of Comput. Sci., Winston-Salem State Univ., Winston-Salem, NC, USA
  • fYear
    2012
  • fDate
    July 30 2012-Aug. 1 2012
  • Firstpage
    175
  • Lastpage
    179
  • Abstract
    There have been several successful cases of using games to improve student learning of computer programming. This paper presents a game-like module titled “Garden Gnomes From Planet 9” that is designed to help students visualize the process of iterating through an array using for loops, which is one of the most challenging concepts for students in computer programming classes. This module has been used and evaluated in the CSC1311 Computer Programming II class in spring 2012 at Winston-Salem State University. The pre-test, post-test and survey were developed and used in the evaluation process. The promising results and positive feedbacks from students indicate that the game-like module has significant impact on enhancing students learning in array and loop concepts in programming.
  • Keywords
    computer aided instruction; computer games; computer science education; program control structures; program visualisation; CSC1311 Computer Programming II class; Winston-Salem State University; computer programming classes; evaluation process; game-like module; garden gnomes from planet 9; positive feedbacks; process visualization; programming array concepts; programming loop concepts; student learning; Arrays; Computers; Games; Programming; Syntactics; Visualization; Array; Computer programming; Game-like module; for loops;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Games (CGAMES), 2012 17th International Conference on
  • Conference_Location
    Louisville, KY
  • Print_ISBN
    978-1-4673-1120-5
  • Type

    conf

  • DOI
    10.1109/CGames.2012.6314572
  • Filename
    6314572