DocumentCode
574867
Title
A sequential Colonel Blotto game with a sensor network
Author
Fuchs, Z.E. ; Khargonekar, Pramod P.
Author_Institution
Dept. of Electr. & Comput. Eng., Univ. of Florida, Gainesville, FL, USA
fYear
2012
fDate
27-29 June 2012
Firstpage
1851
Lastpage
1857
Abstract
In this paper, we pose a new sequential variant of the famous Colonel Blotto game in which two players, Player A and Player B, must allocate finite resources among N regions of a battlefield. A key new feature of our problem formulation is the introduction of a deterministic sensor network employed by Player B to gain an informational advantage over Player A. The existence of the sensor network and its properties are common knowledge in the game. We pose the resulting resource allocation game and obtain necessary conditions for Nash equilibrium optimal mixed strategies for the two players in terms of each player´s available resources and the sensor network characteristics. These conditions apply to the marginal probability distribution functions of each player´s strategy. The optimality conditions are developed using a novel case of the associated first-price all pay auctions with upper or lower bounds on the players´ allocations. A numerical example is included to show the tractability of our solution.
Keywords
game theory; resource allocation; statistical distributions; Nash equilibrium optimal mixed strategies; associated first-price all pay auctions; deterministic sensor network; finite resource allocation; marginal probability distribution functions; necessary conditions; optimality conditions; sequential Colonel Blotto game; Distribution functions; Force; Games; Nash equilibrium; Resource management; Upper bound; Vectors;
fLanguage
English
Publisher
ieee
Conference_Titel
American Control Conference (ACC), 2012
Conference_Location
Montreal, QC
ISSN
0743-1619
Print_ISBN
978-1-4577-1095-7
Electronic_ISBN
0743-1619
Type
conf
DOI
10.1109/ACC.2012.6315589
Filename
6315589
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