DocumentCode :
57639
Title :
Controlling a Tactile ERP–BCI in a Dual Task
Author :
Thurlings, M.E. ; Van Erp, J.B.F. ; Brouwer, Anne-Marie ; Werkhoven, P.
Author_Institution :
Netherlands Organ. for Appl. Sci. Res. (TNO), Soesterberg, Netherlands
Volume :
5
Issue :
2
fYear :
2013
fDate :
Jun-13
Firstpage :
129
Lastpage :
140
Abstract :
When using brain-computer interfaces (BCIs) to control a game, the BCI may have to compete with gaming tasks for the same perceptual and cognitive resources. We investigated: 1) if and to what extent event-related potentials (ERPs) and ERP-BCI performance are affected in a dual-task situation; and 2) if these effects are an area function of the level of difficulty of a concurrent task. Ten participants performed an ERP-BCI task that involved attending to a target location in sequences of tactile stimuli. The ERP-BCI task was performed either in isolation or secondary to a visual n-back task with two levels of difficulty. We observed: 1) a decreased P300 and BCI bit rate, and an increased level of subjective mental effort for both dual-task conditions compared to the BCI-only condition; the decreased classification accuracies were still well above chance, but arguably too low for effective BCI control; and 2) we did not find an effect of task difficulty on the P300, bit rates, and subjective mental effort. We discuss reallocation of attention caused by a concurrent task, but unaffected by task difficulty, and the role of task priority. Concluding, control of a tactile ERP-BCI in a dual-task situation is feasible, but performance is degraded.
Keywords :
brain-computer interfaces; cognition; computer games; haptic interfaces; BCI bit rate; BCI control; ERP-BCI performance; ERP-BCI task; brain-computer interface; classification accuracy; cognitive resource; concurrent task; dual-task condition; event-related potentials; game control; gaming task; mental effort; perceptual resource; tactile ERP-BCI; tactile stimuli; visual n-back task; Accuracy; Bit rate; Electrodes; Games; Navigation; Training; Visualization; Brain–computer interface (BCI); dual task; event-related potential (ERP); tactile; workload;
fLanguage :
English
Journal_Title :
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher :
ieee
ISSN :
1943-068X
Type :
jour
DOI :
10.1109/TCIAIG.2013.2239294
Filename :
6461930
Link To Document :
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