DocumentCode
578987
Title
An Application of Genetic Algorithm to the Game of Checkers
Author
Barros, Gabriella A B ; Carvalho, Leonardo F B S ; Silva, Vitor R M ; Lopes, Roberta V V
Author_Institution
Inst. de Comput., Univ. Fed. de Alagoas, Maceió, Brazil
fYear
2011
fDate
7-9 Nov. 2011
Firstpage
63
Lastpage
69
Abstract
The difficulty of a game´s Artificial Intelligence is one of the determining factors of its success or failure. To define how the machine-opponent will behave is a hard and complex task. This paper aims to present an application of the Game of Checkers that tries to solve the matter of presenting an adversary which is convincing and of a similar level to the player, using Genetic Algorithm´s techniques.
Keywords
artificial intelligence; computer games; genetic algorithms; artificial intelligence; game of checker; genetic algorithm; Artificial intelligence; Biological cells; Computers; Games; Genetic algorithms; Sociology; Statistics; Artificial Intelligence; Checkers Games; Games; Genetic Algorithm;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
Conference_Location
Salvador
ISSN
2159-6654
Print_ISBN
978-1-4673-0797-0
Type
conf
DOI
10.1109/SBGAMES.2011.14
Filename
6363219
Link To Document