• DocumentCode
    578987
  • Title

    An Application of Genetic Algorithm to the Game of Checkers

  • Author

    Barros, Gabriella A B ; Carvalho, Leonardo F B S ; Silva, Vitor R M ; Lopes, Roberta V V

  • Author_Institution
    Inst. de Comput., Univ. Fed. de Alagoas, Maceió, Brazil
  • fYear
    2011
  • fDate
    7-9 Nov. 2011
  • Firstpage
    63
  • Lastpage
    69
  • Abstract
    The difficulty of a game´s Artificial Intelligence is one of the determining factors of its success or failure. To define how the machine-opponent will behave is a hard and complex task. This paper aims to present an application of the Game of Checkers that tries to solve the matter of presenting an adversary which is convincing and of a similar level to the player, using Genetic Algorithm´s techniques.
  • Keywords
    artificial intelligence; computer games; genetic algorithms; artificial intelligence; game of checker; genetic algorithm; Artificial intelligence; Biological cells; Computers; Games; Genetic algorithms; Sociology; Statistics; Artificial Intelligence; Checkers Games; Games; Genetic Algorithm;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
  • Conference_Location
    Salvador
  • ISSN
    2159-6654
  • Print_ISBN
    978-1-4673-0797-0
  • Type

    conf

  • DOI
    10.1109/SBGAMES.2011.14
  • Filename
    6363219