DocumentCode
578999
Title
Intelligent Behavior Simulation Module for Software Process Elements
Author
Chaves, Rafael O. ; Lobato, Walter A Da L ; Tavares, Emanuel M Da C ; Oliveira, Sandro R B ; Miranda, Tales C. ; Favero, Eloi L.
Author_Institution
Postgrad. Program in Electr. Eng., Univ. Fed. do Para (UFPA), Belém, Brazil
fYear
2011
fDate
7-9 Nov. 2011
Firstpage
173
Lastpage
181
Abstract
Componentization is a Software Engineering (SE) strategy successfull in the development of new projects. Mainstream games use components that handle a set of functions elevant to a common aspect of a genre (e.g. real time strategy, first person shooter). However, Artificial Intelligence (AI) components, in spite of their great game play weight in current games, few has been researched and published about. This scenario gets worse when it comes to specific components for SE simulation games. This paper shows the results of the development of an AI component called Intelligent Behavior Simulation Module for Software Process Elements (MSCI-ep) for software process simulators. MSCI-ep objectives are to support and encourage development of this genre of educational games.
Keywords
artificial intelligence; computer aided instruction; computer games; object-oriented programming; MSCI-ep; artificial intelligence; educational games; intelligent behavior simulation; software engineering; software process elements; Artificial intelligence; Computational modeling; Games; Mathematical model; Mood; Productivity; Software; artificial intelligence; educational games; simulation; software process;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
Conference_Location
Salvador
ISSN
2159-6654
Print_ISBN
978-1-4673-0797-0
Type
conf
DOI
10.1109/SBGAMES.2011.29
Filename
6363231
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