• DocumentCode
    578999
  • Title

    Intelligent Behavior Simulation Module for Software Process Elements

  • Author

    Chaves, Rafael O. ; Lobato, Walter A Da L ; Tavares, Emanuel M Da C ; Oliveira, Sandro R B ; Miranda, Tales C. ; Favero, Eloi L.

  • Author_Institution
    Postgrad. Program in Electr. Eng., Univ. Fed. do Para (UFPA), Belém, Brazil
  • fYear
    2011
  • fDate
    7-9 Nov. 2011
  • Firstpage
    173
  • Lastpage
    181
  • Abstract
    Componentization is a Software Engineering (SE) strategy successfull in the development of new projects. Mainstream games use components that handle a set of functions elevant to a common aspect of a genre (e.g. real time strategy, first person shooter). However, Artificial Intelligence (AI) components, in spite of their great game play weight in current games, few has been researched and published about. This scenario gets worse when it comes to specific components for SE simulation games. This paper shows the results of the development of an AI component called Intelligent Behavior Simulation Module for Software Process Elements (MSCI-ep) for software process simulators. MSCI-ep objectives are to support and encourage development of this genre of educational games.
  • Keywords
    artificial intelligence; computer aided instruction; computer games; object-oriented programming; MSCI-ep; artificial intelligence; educational games; intelligent behavior simulation; software engineering; software process elements; Artificial intelligence; Computational modeling; Games; Mathematical model; Mood; Productivity; Software; artificial intelligence; educational games; simulation; software process;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Digital Entertainment (SBGAMES), 2011 Brazilian Symposium on
  • Conference_Location
    Salvador
  • ISSN
    2159-6654
  • Print_ISBN
    978-1-4673-0797-0
  • Type

    conf

  • DOI
    10.1109/SBGAMES.2011.29
  • Filename
    6363231