• DocumentCode
    579672
  • Title

    Towards reinterpretation of interaction complexity for load prediction in cloud-based MMORPGs

  • Author

    Suznjevic, Mirko ; Matijasevic, Maja

  • Author_Institution
    Fac. of Electr. Eng. & Comput., Univ. of Zagreb, Zagreb, Croatia
  • fYear
    2012
  • fDate
    8-9 Oct. 2012
  • Firstpage
    148
  • Lastpage
    149
  • Abstract
    We present an approach for predicting the load of Massively Multiplayer Online Role-Playing Games (MMORPGs) in a cloud-hosted environment. The load of a MMORPG is determined not only by the number of players, but also by what they do in the virtual world. In our previous work, we have shown that player activity patterns can be categorized, and that each category may be represented by a corresponding mathematical model. In this work we extend the concept of interaction complexity applied for load prediction by Nae et. al. by taking into account MMORPG player behavior categories, and asses the prediction accuracy of the proposed approach.
  • Keywords
    behavioural sciences; cloud computing; computer games; virtual reality; cloud-based MMORPG player behavior categories; interaction complexity; load prediction; massively multiplayer online role-playing games; virtual world; Complexity theory; Games; History; Load modeling; Prediction algorithms; Predictive models; Servers;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic Audio Visual Environments and Games (HAVE), 2012 IEEE International Workshop on
  • Conference_Location
    Munich
  • Print_ISBN
    978-1-4673-1568-5
  • Type

    conf

  • DOI
    10.1109/HAVE.2012.6374456
  • Filename
    6374456