• DocumentCode
    579835
  • Title

    Generating Dense Point Correspondence Ground-Truth across Multiple Views

  • Author

    Usumezbas, Anil ; Kimia, Benjamin

  • Author_Institution
    Sch. of Eng., Brown Univ., Providence, RI, USA
  • fYear
    2012
  • fDate
    13-15 Oct. 2012
  • Firstpage
    214
  • Lastpage
    221
  • Abstract
    A ground truth dataset representing dense point correspondences across multiple views is useful in evaluating algorithms in a range of multiview geometry applications. Common datasets sparsely label point correspondences across views by either hand-marking corresponding points or by using identifiable fiducials in the scene. A few datasets feature dense correspondences but these have significant drawbacks: (i) methods using camera calibration and a laser scanner result in significant correspondence errors due to inaccurate depth estimates, (ii) methods using structured light can suffer from imaging artifacts or limitations. In addition, most of these datasets have only limited horizontal translation, not depicting wide-baseline challenges such as occlusion and intensity variations. We propose a probabilistic framework using a structured light approach where the likelihood of pixel correspondences is measured. We show that a logarithmic representation of ratios of images is the proper domain to assess the likelihood that an image pixel corresponds to a given illumination pattern. The result is a probabilistic dense correspondence map which can be used for evaluating multiview algorithms. We have created a dataset containing 13 high resolution images of a complex scene taken from distinct views which is lit using three different projectors. The resulting multi-view correspondence will be made available for public use.
  • Keywords
    computational geometry; computer vision; image resolution; probability; camera calibration; dense point correspondence; ground truth dataset; high resolution image; horizontal translation; illumination pattern; intensity variation; laser scanner; logarithmic representation; multiple views; multiview geometry; occlusion; pixel correspondence; probabilistic dense correspondence map; probabilistic framework; structured light approach; Cameras; Educational institutions; Geometry; Lighting; Probabilistic logic; Reliability; Surface texture; dense point correspondence; ground truth; multi-view geometry; structured light;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D Imaging, Modeling, Processing, Visualization and Transmission (3DIMPVT), 2012 Second International Conference on
  • Conference_Location
    Zurich
  • Print_ISBN
    978-1-4673-4470-8
  • Type

    conf

  • DOI
    10.1109/3DIMPVT.2012.72
  • Filename
    6374997