• DocumentCode
    586582
  • Title

    Learning postures through an imitation game between a human and a robot

  • Author

    Boucenna, Sofiane ; Delaherche, E. ; Chetouani, Mohamed ; Gaussier, Philippe

  • Author_Institution
    ISIR, UPMC, Paris, France
  • fYear
    2012
  • fDate
    7-9 Nov. 2012
  • Firstpage
    1
  • Lastpage
    2
  • Abstract
    In this paper, we investigate a sensory-motor architecture allowing a robot to learn to recognize postures. The learning is performed without a teaching signal that associates a specific posture with the robot´s motor internal state. Our architecture assumes that the robot initially performs postures, then the human imitates them. An on-line learning scheme without an explicit reward or ad-hoc detection mechanism or a formatted teaching technique is proposed. Investigations on how a “naive” system can learn to imitate correctly another person´s posture during a natural interaction motivate the current research work.
  • Keywords
    emotion recognition; face recognition; game theory; learning (artificial intelligence); pose estimation; robot vision; facial expression recognition; imitation game; motor internal state; naive system; online learning scheme; posture recognition learning; robotic head; sensory-motor architecture; Education; Face recognition; Feature extraction; Humans; Robot sensing systems; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Development and Learning and Epigenetic Robotics (ICDL), 2012 IEEE International Conference on
  • Conference_Location
    San Diego, CA
  • Print_ISBN
    978-1-4673-4964-2
  • Electronic_ISBN
    978-1-4673-4963-5
  • Type

    conf

  • DOI
    10.1109/DevLrn.2012.6400880
  • Filename
    6400880