• DocumentCode
    587441
  • Title

    Hybrid virtual-physical entities

  • Author

    Joon Hao Chuah ; Lok, Benjamin

  • Author_Institution
    Virtual Experiences Res. Group, Univ. of Florida, Gainesville, FL, USA
  • fYear
    2012
  • fDate
    5-8 Nov. 2012
  • Firstpage
    275
  • Lastpage
    276
  • Abstract
    Mixed reality (MR) combines virtual elements with the real, physical world. Virtual elements can be more dynamic - easily moving around or changing appearance. Physical elements are more static but improve immersion and presence. The combination of the two creates dynamic, immersive MR environments. However, individual entities in MR environments, e.g. an object or a character, are typically either purely physical or purely virtual. We propose using both virtual and physical elements in a hybrid virtual-physical entity. We implemented this idea with a hybrid virtual human and ran several user studies. These studies helped us develop guidelines for implementing hybrid entities.
  • Keywords
    virtual reality; MR environment; hybrid virtual human; hybrid virtual-physical entity; mixed reality; physical element; real physical world; virtual element; Animatronics; Avatars; Face; Humans; Legged locomotion; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism—Virtual Reality; K.3.0 [Computing Milieux]: Computers and Education—General;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mixed and Augmented Reality (ISMAR), 2012 IEEE International Symposium on
  • Conference_Location
    Atlanta, GA
  • Print_ISBN
    978-1-4673-4660-3
  • Electronic_ISBN
    978-1-4673-4661-0
  • Type

    conf

  • DOI
    10.1109/ISMAR.2012.6402571
  • Filename
    6402571