DocumentCode
587441
Title
Hybrid virtual-physical entities
Author
Joon Hao Chuah ; Lok, Benjamin
Author_Institution
Virtual Experiences Res. Group, Univ. of Florida, Gainesville, FL, USA
fYear
2012
fDate
5-8 Nov. 2012
Firstpage
275
Lastpage
276
Abstract
Mixed reality (MR) combines virtual elements with the real, physical world. Virtual elements can be more dynamic - easily moving around or changing appearance. Physical elements are more static but improve immersion and presence. The combination of the two creates dynamic, immersive MR environments. However, individual entities in MR environments, e.g. an object or a character, are typically either purely physical or purely virtual. We propose using both virtual and physical elements in a hybrid virtual-physical entity. We implemented this idea with a hybrid virtual human and ran several user studies. These studies helped us develop guidelines for implementing hybrid entities.
Keywords
virtual reality; MR environment; hybrid virtual human; hybrid virtual-physical entity; mixed reality; physical element; real physical world; virtual element; Animatronics; Avatars; Face; Humans; Legged locomotion; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism—Virtual Reality; K.3.0 [Computing Milieux]: Computers and Education—General;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality (ISMAR), 2012 IEEE International Symposium on
Conference_Location
Atlanta, GA
Print_ISBN
978-1-4673-4660-3
Electronic_ISBN
978-1-4673-4661-0
Type
conf
DOI
10.1109/ISMAR.2012.6402571
Filename
6402571
Link To Document