DocumentCode
587742
Title
Design of a transversal teaching unit between technology and social sciences by a mystery story
Author
Arguedas, A.M. ; Vicens, C.R. ; Navarro, H. ; Piedra, Daniel ; Brinquis, R. ; Vicent, Lluis
Author_Institution
Inst. Super. de Recerca La Salle. Andorra, Andorra
fYear
2012
fDate
29-31 Oct. 2012
Firstpage
1
Lastpage
5
Abstract
PBM is spreading in our students training. It is currently perceived as an optimal approach to learning in order to improve motivation, contextualize the projects and mainstreaming technology and humanities. This article presents The Mystery of Mr X, a teaching unit that fuses industrial process units, cities and population, from second ESO curriculum in roles format. The police plot is originated through the discovery of a body in the refurbishment of a former textile factory in the Poble Nou neighbourhood. An anonymous person contact and hire the unit class, which will act as a detective agency. Students develop skills and contents of the unit, stimulating creativity, reasoning and cooperative work, through a network of tracks. After solving the enigma, the student receives the tracks through theoretical content development as a part of each session. This unit aim is to discover how the society has evolved and transformed through technological development. Considering as timeframe since industrial revolution of nineteenth century to twenty-first century society, students will see and learn about the social and industrial changes through the resources that have sprung up.
Keywords
computer based training; educational courses; human factors; humanities; social aspects of automation; teaching; PBM; Poble Nou neighbourhood; The Mystery of Mr X; cooperative work; creativity; detective agency; former textile factory refurbishment; humanities; industrial changes; industrial process units; industrial revolution; mainstreaming technology; mystery story; nineteenth century society; optimal learning approach; police plot; project contextualization; reasoning; second ESO curriculum; social changes; social sciences; student skills; student training; technological development; theoretical content development; timeframe; transversal teaching unit design; twenty-first century society; unit class; Blogs; Cities and towns; Collaborative work; Educational institutions; Facebook; Textiles; ESO curriculum; Transversal; cooperative learning; edutainment; industrial processes; participation; problem-based methodology; serious games; society; technology;
fLanguage
English
Publisher
ieee
Conference_Titel
Computers in Education (SIIE), 2012 International Symposium on
Conference_Location
Andorra la Vella
Print_ISBN
978-1-4673-4743-3
Type
conf
Filename
6403181
Link To Document