• DocumentCode
    587768
  • Title

    Eyes-free interfaces for educational games

  • Author

    Torrente, Javier ; Marchiori, Eugenio J. ; Vallejo-Pinto, J.A. ; Ortega-Moral, M. ; Moreno-Ger, Pablo ; Fernandez-Manjon, B.

  • Author_Institution
    Dept. of Software Eng. & Artificial Intell., Complutense Univ. of Madrid, Madrid, Spain
  • fYear
    2012
  • fDate
    29-31 Oct. 2012
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Any new technology introduced in the classroom has a potential risk of increasing the divide for students with disabilities. This impact becomes greater as the new complexity of new technologies increases. In this sense, one of the most complex technologies currently being considered are educational video games. And while the potential benefits of video games are great also pose significant challenges from an accessibility perspective. In this paper we investigate interfaces that may facilitate access to educational games for blind students. The long-term goal is to integrate these interfaces into educational game engines or authoring tools, facilitating the adaptation of educational games to avoid a future problem of digital divide. Three eyes-free interfaces have been developed: 1) a navigation system that allows the user to browse and interact with elements using arrow and action keys; 2) a sonar that helps blind users find interactive elements in the game universe with the mouse; and 3) an interface that interprets commands typed in natural language.
  • Keywords
    Digital Divide; authoring systems; computer aided instruction; computer games; handicapped aids; mouse controllers (computers); natural language interfaces; accessibility perspective; authoring tool; blind student; complex technology; digital divide; educational game engine; educational video game; eyes free interface; game universe; mouse; natural language; students with disability; Computers; Educational institutions; Games; Mice; Sonar; Sonar navigation; Accessibility; audio 3D; distance learning; e-learning; eAdventure; eyes-free games; game authoring tools; game-based learning; online learning; point-and-click interaction; videogames;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computers in Education (SIIE), 2012 International Symposium on
  • Conference_Location
    Andorra la Vella
  • Print_ISBN
    978-1-4673-4743-3
  • Type

    conf

  • Filename
    6403209