DocumentCode :
588032
Title :
Follow the mob: An innovative approach for roaming characters in MMO games
Author :
Maggiorini, Dario ; Panzeri, S. ; Ripamonti, Laura Anna ; Ikonen, J.
Author_Institution :
Dept. of Comput. Sci., Univ. of Milano, Milan, Italy
fYear :
2012
fDate :
22-23 Nov. 2012
Firstpage :
1
Lastpage :
2
Abstract :
In modern Massively Multiplayer Online Games, Non Playing Characters (NPCs) moving on the battlefield play a key role in term of user experience: many time players are required - alone or in groups - to fight or avoid them in order to progress in experience. Unfortunately, standard NPCs behavior, i.e., patrolling between rally points, does not put a significant challenge to players once its deterministic movement pattern is discovered. This paper addresses the problem of defining a smart, more challenging, and natural movement model for NPCs.
Keywords :
Internet; computer games; MMO games; Mob; battlefield play; deterministic movement pattern; innovative approach; massively multiplayer online games; natural movement model; nonplaying characters; rally points; roaming characters; standard NPC behavior; Artificial intelligence; Decision making; Educational institutions; Engines; Games; Real-time systems; Standards; MMOG; NPC; movement model; realistic bahavior;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Network and Systems Support for Games (NetGames), 2012 11th Annual Workshop on
Conference_Location :
Venice
ISSN :
2156-8138
Print_ISBN :
978-1-4673-4576-7
Electronic_ISBN :
2156-8138
Type :
conf
DOI :
10.1109/NetGames.2012.6404017
Filename :
6404017
Link To Document :
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