Title :
Detecting Engagement in HRI: An Exploration of Social and Task-Based Context
Author :
Castellano, Ginevra ; Leite, Iolanda ; Pereira, Antonio ; Martinho, Carlos ; Paiva, Ana ; McOwan, Peter W.
Author_Institution :
Sch. of Electron., Electr. & Comput. Eng., Univ. of Birmingham, Birmingham, UK
Abstract :
Despite a large body of existing literature on automatic affect recognition, there seems to be a lack of studies investigating task and social context for the purpose of automatically predicting affect. This work aims to take the current state of the art a step forward and explore the role of task and social context and their interdependencies in the automatic prediction of user engagement in a HRI scenario involving an iCat robot playing chess with young children. We performed an experimental evaluation by training several SVMs-based models with different features extracted from a set of context logs collected in a HRI field experiment. The features include information about the game and the social context at the interaction level (overall features) and at the game turn level (turn-based features). While the overall features capture game and social context in an independent way at the interaction level, turn-based features attempt to encode the interdependencies of game and social context at each turn of the game. Results showed that game and social context-based features can be successfully used to predict engagement with the robot in the showcased scenario. Specifically, overall features proved more successful than turn-based features and game context-based features more effective than social context-based features. Finally the results demonstrated that the integration of game and social context-based features with features encoding their interdependencies leads to higher recognition performances.
Keywords :
feature extraction; human-robot interaction; social sciences; support vector machines; HRI field experiment; SVM-based model training; automatic affect prediction; automatic affect recognition; chess; context logs; feature extraction; game context-based features; game turn level information; iCat robot; interaction level information; social context-based features; task-based context; turn-based features; user engagement; Context; Educational institutions; Engines; Feature extraction; Games; Robot kinematics;
Conference_Titel :
Privacy, Security, Risk and Trust (PASSAT), 2012 International Conference on and 2012 International Confernece on Social Computing (SocialCom)
Conference_Location :
Amsterdam
Print_ISBN :
978-1-4673-5638-1
DOI :
10.1109/SocialCom-PASSAT.2012.51