Author_Institution :
Coll. of Comput. Sci. & Technol., Xi´an Univ. of Sci. & Technol., Xian, China
Abstract :
On the basis of analyzing the Coalfield material, starting from the organization methods of borehole data, we make a study and analysis for the drilling section automatic generation, profile line smooth processing and litho logy decorative pattern filling, etc. According to the problem of smooth processing of profile line, respectively use Bezier curve and B spline curve two methods on the profile line smooth processing, through analysis and comparison, we can make a conclusion that the smooth processing effect of B spline curve is better than Bezier curve. Based on VC++6.0 platform, and mainly adopted MFC secondary development method, combined with OpenGL 3D graphics library, take the practical borehole data of HUANGLONG as an example, realized the drilling section automatic generation, and also made inter-checking between graphics and their attributes. Experiment shows that the methods of this article used are feasible, the effects are good, and satisfy the demands of actual work.
Keywords :
C++ language; application program interfaces; cartography; coal; computational geometry; drilling (geotechnical); geology; mineral processing industry; mining industry; rendering (computer graphics); splines (mathematics); B spline curve; Bezier curve; MFC secondary development method; VC++6.0 platform; borehole data organization methods; coalfield material analysis; drilling section automatic generation methods; geological engineering; geological maps; lithology decorative pattern filling; profile line smooth processing; with OpenGL 3D graphics library; Educational institutions; Filling; Graphics; Libraries; Rocks; Splines (mathematics); OpenGL; borehole data; drilling section; smooth processing;