Title :
A framework for OpenGL client-server rendering
Author :
Dyken, C. ; Lye, K.O. ; Seland, J. ; Bjonnes, E.W. ; Hjelmervik, J. ; Nygaard, J.O. ; Hagen, T.R.
Author_Institution :
SINTEF ICT, Oslo, Norway
Abstract :
We present a software framework that facilitates the development of OpenGL applications utilizing the limited GPU capacities of a portable client in combination with the high-end rendering hardware on a server. The resulting web-application uses standard technologies and can be run on a wide variety of devices, such as smart phones, tablets and laptops. The framework is designed to make it simple changing an existing OpenGL application into a web-application, gradually adding client-side rendering. Furthermore, it provides automatic network scaling to provide interactivity even on poor connections.
Keywords :
Internet; application program interfaces; client-server systems; graphics processing units; rendering (computer graphics); GPU capacity; OpenGL applications; OpenGL client-server rendering; Web-application; automatic network scaling; high-end rendering hardware; portable client; software framework; standard technology; Browsers; Cloud computing; Geometry; Graphical user interfaces; Rendering (computer graphics); Servers; Streaming media; distributed computing; high per-formance computing; visualization;
Conference_Titel :
Cloud Computing Technology and Science (CloudCom), 2012 IEEE 4th International Conference on
Conference_Location :
Taipei
Print_ISBN :
978-1-4673-4511-8
Electronic_ISBN :
978-1-4673-4509-5
DOI :
10.1109/CloudCom.2012.6427506