DocumentCode :
596383
Title :
Simulation method of projected texture stereo for evaluating patterns
Author :
Jiho Chang ; Jae-chan Jeong ; Seungmin Choi ; Jae-il Cho
fYear :
2012
fDate :
26-28 Nov. 2012
Firstpage :
170
Lastpage :
172
Abstract :
Depth reconstruction such as stereo vision system or Kinect is widely used in robot applications. Recently, various researches which utilized projecting patterns are attempted to solve weakness of stereo vision system when the scene does not have enough texture. However, the research problem of pattern projecting method is difficult to evaluate performance of the result. In this paper, we propose quantitative performance measurement in the context of random dot pattern projection using a set of Middlebury images. Virtual projection pattern which is making with values of Ground Truth is overlaid on the original image. We perform stereo matching using these overlay images, and are able to obtain a quantitative performance through the Middlebury´s test. Finally, a few result of simple stereo matching under various pattern and input situation shows that our simulation method has been a well-established.
Keywords :
image matching; image texture; robot vision; simulation; stereo image processing; Kinect; Middlebury images; depth reconstruction; ground truth; pattern evaluation; projected texture stereo; random dot pattern projection; robot applications; simulation method; stereo matching; stereo vision system; virtual projection pattern; Cameras; Computational modeling; Computer vision; Image reconstruction; Pattern matching; Stereo vision; 3D; Active Stereo vision; depth map; projected patterns;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Ubiquitous Robots and Ambient Intelligence (URAI), 2012 9th International Conference on
Conference_Location :
Daejeon
Print_ISBN :
978-1-4673-3111-1
Electronic_ISBN :
978-1-4673-3110-4
Type :
conf
DOI :
10.1109/URAI.2012.6462960
Filename :
6462960
Link To Document :
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