DocumentCode
597362
Title
Effects of terrain in computational methods for indirect fire
Author
Lappi, E. ; Sysikaski, M. ; Akesson, Benny ; Yildirim, U.Z.
Author_Institution
Electron. & Inf. Technol. Div., Finnish Defence Forces Tech. Res. Centre, Riihimaki, Finland
fYear
2012
fDate
9-12 Dec. 2012
Firstpage
1
Lastpage
12
Abstract
Modeling of artillery fire is a well studied concept in military simulations. There are known models which give accurate results, but they usually assume flat terrain with no obstacles. We develop an artillery fire model that takes terrain shapes into account, extending the previous models. We implemented the extended model and used it to compute the effects of firing onto terrains with differing slopes and angles. The results show that taking terrain elevations into account can make drastic differences in kill probabilities compared to the flat earth model.
Keywords
digital simulation; probability; terrain mapping; weapons; artillery fire modeling; flat terrain; indirect fire computational method; kill probabilities; military simulations; terrain effects; terrain elevations; terrain shapes; Adaptation models; Color; Computational modeling; Fans; Numerical models; Probability; Shape;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference (WSC), Proceedings of the 2012 Winter
Conference_Location
Berlin
ISSN
0891-7736
Print_ISBN
978-1-4673-4779-2
Electronic_ISBN
0891-7736
Type
conf
DOI
10.1109/WSC.2012.6465057
Filename
6465057
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