DocumentCode :
597438
Title :
The participatory design of a simulation training game
Author :
Lukosch, Heide ; van Ruijven, T. ; Verbraeck, A.
Author_Institution :
Delft Univ. of Technol., Delft, Netherlands
fYear :
2012
fDate :
9-12 Dec. 2012
Firstpage :
1
Lastpage :
11
Abstract :
Serious games show to have positive impact on training results. Advantages of simulation games lay in the provision of a safe training environment, where users are able to play, test and probe without serious consequences. At the same time, it is important to engage learners by providing a motivating, challenging environment, which becomes meaningful to the player when skills and knowledge acquired within the game are transferrable to real work tasks. With the use of a participatory game design approach, we developed an immersive, meaningful virtual training environment to improve situational awareness skills. Feedback of game developers as well as from test groups shows that the participatory approach to game development lead to a meaningful experience within an authentic virtual training environment. High functional and physical fidelity, a high degree of realism, compared with challenging game elements makes the developed serious game an appropriate training tool for situational awareness skills.
Keywords :
computer based training; computer games; knowledge management; virtual reality; functional fidelity; game developers; game development; knowledge transfer; participatory game design approach; physical fidelity; safe training environment; simulation training games; situational awareness skills; test groups; virtual training environment; Context; Educational institutions; Engines; Games; Prototypes; Security; Training;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference (WSC), Proceedings of the 2012 Winter
Conference_Location :
Berlin
ISSN :
0891-7736
Print_ISBN :
978-1-4673-4779-2
Electronic_ISBN :
0891-7736
Type :
conf
DOI :
10.1109/WSC.2012.6465218
Filename :
6465218
Link To Document :
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