DocumentCode
598843
Title
Ink diffusion simulation for 3D Virtual Calligraphy
Author
Jungpil Shin ; Marumoto, Makoto
Author_Institution
Graduate School of Computer Science and Engineering, The University of Aizu, Fukushima, Japan
fYear
2012
fDate
21-24 Aug. 2012
Firstpage
163
Lastpage
168
Abstract
The calligraphy is one of traditional culture in Japan. In the calligraphy, writers express their feeling by using various shapes of strokes and various effects such as scratchiness and ink diffusion phenomenon. Therefore, scratchiness and ink diffusion phenomenon are crucial features in calligraphy. The purpose of this paper is realization of ink diffusion phenomenon which is one of the important features in 3D Virtual Calligraphy Simulation. Ink diffusion phenomenon is influenced by various factors such as the conditions of the ink, paper, and brush. In this paper, the extent of ink diffusion phenomenon and ink color are considered on density of ink and quantity of water. Cased by these factors, to express ink diffusion phenomenon in 3D Virtual Calligraphy Simulation in real time, new drop model was used. Ink diffusion phenomenon occurs when ink is diffused circularly. Using this principle, created a drop model and realized ink diffusion phenomenon. By this method, a feathery, blurred edge that is characteristic of ink diffusion phenomenon is also able to be expressed.
Keywords
3D; Ink Diffusion; Virtual Calligraphy;
fLanguage
English
Publisher
ieee
Conference_Titel
Awareness Science and Technology (iCAST), 2012 4th International Conference on
Conference_Location
Seoul, Korea (South)
Print_ISBN
978-1-4673-2111-2
Electronic_ISBN
978-1-4673-2110-5
Type
conf
DOI
10.1109/iCAwST.2012.6469607
Filename
6469607
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