DocumentCode :
603142
Title :
Planning random path distributions for ambush games in unstructured environments
Author :
Boidot, Emmanuel ; Feron, Eric
Author_Institution :
Georgia Inst. of Technol., Atlanta, GA, USA
fYear :
2012
fDate :
5-8 Nov. 2012
Firstpage :
1
Lastpage :
6
Abstract :
Operating vehicles in adversarial environments require non-conventional planning techniques. A two-player, zero-sum non-cooperative game is introduced, and solved via a linear program. An extension is proposed to construct networks displaying good representations of the environment characteristics, while offering acceptable results for the technique used. Sensitivity of the solution to the LP solver algorithm is identified. The planner´s performances are finally assessed by comparison with those of conventional planners. Results are used to formulate secondary objectives to the problem.
Keywords :
game theory; linear programming; path planning; random processes; statistical distributions; LP solver algorithm; ambush game; environment characteristics; linear program; random path distribution planning; unstructured environment; zero sum noncooperative game; Path planning; ambush games; linear optimization; probability distributions;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Safety, Security, and Rescue Robotics (SSRR), 2012 IEEE International Symposium on
Conference_Location :
College Station, TX
Print_ISBN :
978-1-4799-0164-7
Type :
conf
DOI :
10.1109/SSRR.2012.6523899
Filename :
6523899
Link To Document :
بازگشت