DocumentCode :
607237
Title :
Anomaly of mobile social games: Lessons learned in the hype of Japanese mobile social games
Author :
Yamakami, Toshihiko
Author_Institution :
Software Solution, ACCESS, Chiba, Japan
fYear :
2012
fDate :
3-5 Dec. 2012
Firstpage :
198
Lastpage :
202
Abstract :
Mobile social game business has rapidly grown in these years in Japan. The growth has catapulted a new kind of digital business. At the same time, the speed of growth has come with multiple negative aspects surrounding the business. The author compiles the negative aspects of mobile social game business during the fast growing days. The author discusses the classification dimensions in order to parse the complexity and interrelations among these issues.
Keywords :
computer games; mobile commerce; mobile computing; Japanese mobile social game business; digital business; multiple negative aspects;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computing and Convergence Technology (ICCCT), 2012 7th International Conference on
Conference_Location :
Seoul
Print_ISBN :
978-1-4673-0894-6
Type :
conf
Filename :
6530326
Link To Document :
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