• DocumentCode
    607237
  • Title

    Anomaly of mobile social games: Lessons learned in the hype of Japanese mobile social games

  • Author

    Yamakami, Toshihiko

  • Author_Institution
    Software Solution, ACCESS, Chiba, Japan
  • fYear
    2012
  • fDate
    3-5 Dec. 2012
  • Firstpage
    198
  • Lastpage
    202
  • Abstract
    Mobile social game business has rapidly grown in these years in Japan. The growth has catapulted a new kind of digital business. At the same time, the speed of growth has come with multiple negative aspects surrounding the business. The author compiles the negative aspects of mobile social game business during the fast growing days. The author discusses the classification dimensions in order to parse the complexity and interrelations among these issues.
  • Keywords
    computer games; mobile commerce; mobile computing; Japanese mobile social game business; digital business; multiple negative aspects;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computing and Convergence Technology (ICCCT), 2012 7th International Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4673-0894-6
  • Type

    conf

  • Filename
    6530326